wpc hollow post floors

so about hollow forest

pass on which personas have those skills - i was over-leveled, and had max rise and fox links so hollow forest was a breeze anyway. in hollow forest, definitely go for chest keys in shuffle time until every character you intend to use has got the armour that repels the element they're weak to.

uhh yeah i beaten the 1000th floor boss spoiler alert

it has the highest atk in the game but you will need to complete all 1000 floors with it again or it will be weaker than the weapon used to clear it because of oracle atk. and i bet you anything the devs honestly didn't realize this when they were like 'yeah the strongest weapon at the end of the dungeon as the prize is a great idea '.

floor 76 shop

fin means finished with hollow area storyline aincrad storyline untested . fin aincrad means finished with the aincrad storyline hollow area storyline untested . ng means available after starting a new game . some of the fin and ng items may be available on floor 99 or 100 of the first playthrough.

administration area underground help

for sword art online re: hollow fragment on the playstation 4, a gamefaqs message board topic titled 'administration area underground help'.

a request to kirito and 160;eventlines

hollow area a request to kirito eventlines. each heroine appear to have 4 sets of missions. these sets appear to be all the same format. talk to the heroine and party up, do hollow missions meeting the requirements for a cutscene about resting or visiting the garden, then going through cordia outer garden to raupera's garden.

dlc 3 strongest wepons

can repeat floors for other weapons, but only counts once per floor set per weapon cannot change weapon mid floor set game will save after each floor set so, say i get alice´s sword with 340 atk. 9 would be 385, so after the 1000 floors t would get to 1000 floor with it, woud it get up to 1385 atk? holy, that is some serious atk.

best place to farm carmine, bedrock and prism ores

for sword art online re: hollow fragment on the playstation 4, a gamefaqs message board topic titled 'best place to farm carmine, bedrock and prism ores?'.

post game

on each floor there are multiple sections with blue or red flames and portals that connect the sections to each other. in order to open the portals you'll need to extinguish the blue flames, but the final portal requires all flames to be lit. this means that you must go around the sections, extinguishing the blue flames to create a path forward

rewards:

floor 110 has gem of fire trace in the chest closest to the teleport. floor 120 has gem of flame dragon in the chest closest to the teleport. floor 125 has gem of burning eye in the chest closest to the teleport, neck: hollow fragment in the chest 2 away from the the teleport, and bow: secret bow starcraft in the chest 2 away from the reward

floor 77 quest 'gift of the forest' high quality mushrooms

for sword art online: hollow fragment on the playstation vita, a gamefaqs message board topic titled 'floor 77 quest 'gift of the forest' high quality mushrooms'.

floor 92

if you do not have your 3 dragon scales, this and alert wyvern seven trustr floor are your places to find dragon enemies. for faster spawning, continue to the boss room and return to town, then return to the labyrinth 1st floor you should be able to teleport directly from the town and rush the labyrinth. as long as the boss room is not cleared, approaching the boss room will prompt for a free

can i leave singularity center and come back at the same

for sword art online: hollow realization on the playstation 4, a gamefaqs message board topic titled 'can i leave singularity center and come back at the same floor?'.

where can i get the best 1h sword?

for sword art online: hollow realization on the playstation 4, a gamefaqs q and a question titled 'where can i get the best 1h sword?'.

floor 76

each point can contain multiple items as the items seem to slowly refill when the floor is unlocked or the area is activated/initially entered. these items seem to take one in-game day to refresh and may not refresh with the same amount each time. one is nearby the giant spider. one is on the path leading up/down. one is s of the n exit in a small alcove.